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Character Creation:

Races Allowed:

  • Dwarf
  • Elf
  • Gnome
  • Half-Elf
  • Half-Orc
  • Halfling
  • Human

Races Restricted/ Why

  • Changeling/ Stays hidden from prosecution
  • Deva/ Have not felt the need to make their presence known
  • Dragonborn/ Is currently enslaved
  • Drow/ Has not made the choice to try to break from Lolth
  • Eladrin/Have not felt the need to make their presence known
  • Genasi/Have not felt the need to make their presence known
  • Githzerai/ Have not felt the need to make their presence known
  • Goliath/ Still a tribal society
  • Kalashtar/ Eberron race only
  • Minotaur/ Still a tribal society
  • Mul/ Dark Sun race only
  • Revenant/ Hunted and seen as abominations
  • Shade/ Enslaved
  • Shardmind/ Have not felt the need to make their presence known
  • Shifter/ Still a tribal society
  • Thri-Kreen/ Dark Dun race only
  • Tiefling/ Have not felt the need to make their presence known
  • Vryloka/ Is a family unit that has not made its mark in the world
  • Warforged/ Has been created and is currently enslaved
  • Wilden/ Have not felt the need to make their presence known

The above races are restricted. The races that are World-specific cannot be played, but, the other races can be played, one per team, and must come with one heck of a story.

Attribute Generation

Players will roll 24 d6’s. Player may re-roll the ones (1’s) once. The dice will be divided amongst the stats in whatever fashion that the player chooses. Note: Players may have only one (1) twenty, and one (1) nineteen. The rest must be eighteen and under. Those can be changed with racial stat modifiers to be higher than allotted twenty and nineteen allowed. That means that the Highest starting stats that you can have is: 20, 19, 18, 18, 18, 18.

The Birthchart

Yes, each character was born, therefore there is a astrological sign that helps govern parts of their life. Players will roll one d10 and one d12 to help determine their birthdate. The D12 will determine the month, the d10 will help determine if they were born in the first half or second half of the month (1-5, first half. 6-10, second half)

The Months & The Season

  • Akull – Winter
  • Tymah – Spring
  • Kise – Spring
  • Ziedi – Spring
  • Jolim – Summer
  • Bimi – Summer
  • Matkat – Summer
  • Joonis – Fall
  • Caza – Fall
  • Hasat – Fall
  • Moroza – Winter
  • Salji – Winter

Astrological Sign- Dates- Favored Role- Favored Power Type- Element Type

  1. Cobra – (Akull 16th – Tymah 15th) – Striker – Arcane
  2. Shark – (Tymah 16th – Kise 15th) – Striker – Divine
  3. Ram – (Kise 16th – Ziedi 15th) – Striker – Martial
  4. Bull – (Ziedi 16th – Jolim 15th) – Controller – Primal
  5. Rabbit – (Jolim 16th – Bini 15th) – Controller – Arcane
  6. Crab – (Bini 16th – Matkat 15th) – Controller – Divine
  7. Lion – (Matkat 16th – Joonis 15th) – Defender – Martial
  8. Horse – (Joonis 16th – Caza 15th) – Defender – Primal
  9. Wolf – (Caza 16th – Hasat 15th) – Defender – Arcane
  10. Scorpion – (Hasat 16th – Morzoa 15th) – Leader – Divine
  11. Frog – (Morzoa 16th – Salji 15th) – Leader – Martial
  12. Boar – (Salji 16th – Akull 15th) – Leader – Primal
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